Hey, I'm Vincent — 20, a CS student from Germany and the founder of a small web agency.
For the last few years I've been teaching myself Unreal Engine and building small projects in my free time. Now I want to put a proper little team together and try building something bigger.
A quick look at where I'm at right now: a UE5 Lego Star Wars hobby project with animations, AI enemies and item pickups, and a procedural generation system I built from scratch.
I'm mainly a programmer, so I can take care of the technical side and most of the marketing myself.
The project is called Aliens Disguised. It's a multiplayer hide-and-seek / prop-hunt game where aliens try to blend into the environment while a team of scientists hunts them down.
We're going for a stylized art style, highly interactive maps and procedural generation, so every round feels a little different. The focus is on fun, readable gameplay that works with friends and creates those chaotic moments people actually remember.
Right now we're still shaping the concept, so anyone who joins early gets a real say in where the game goes.
This is a revshare project — no upfront funding at the moment. It's about building something together.
What we're currently looking for
- 2D Art — Characters, Levels, UIApply 1
- 3D Art — Meshes, Props, Environments, Rigging, Texturing …Apply 0
- Animation — Character, UI, VFXApply 0
- Audio — SFX, MusicFilled
- Game Design — Levels, Story, LoreApply 0
- Programming — Blueprints or C++Filled
- Marketing — Trailers, Steam Page, Social Media, Discord …Filled
Where we're headed




